Sunday, November 29, 2020

Welcome to an Adventure of your imagination.


Firewinds of the Seas is a pre-gun powder sea faring, dice table top role playing game system for Fantasy-Pirate-Viking-Greek-Egyptian-Asian setting adventures. It is free to print and play. Our goal is to build a easy to play and understand game system for beginners and fun for RPG experts. THIS IS A RACELESS AND CLASSLESS RPG SYSTEM You are a barbarian/wizard/rogue/assassin/healer/bard, you can do it all and not be limited by an arbitrary class/race restriction and you don't have to count on party members to save you. First time players should be able to make a character and be ready to play in 5-10 minutes.  
   
Game Forms PDFs

This includes the character sheet and the simple step by step worksheets for quickly building your character (4 pages).

Outlines how to use your magic abilities.  You might only want to print the first 1-3 pages depending on you skill level, or you might just read online.(6 pages)

GMs may require this optional sheet to track your coin loot acquired and spent in game (1 page).

This journal page is for you to track your experience points and memories of your adventures. (1 page)

if you get to start with a special item  or find an item or skill in the game the GM will issue you one of these forms with the information about it on it. (1 page) 

We condensed the essential information in the game manual down to just a couple pages that are handy information to know. (2 pages)

What you should know about the world before venturing too far. 

Outlines how to sail the high seas.  You might want to print or you might just read online.(4 pages) 

If you are playing a fighting turtle, a bow fighting kangaroo or other style fantasy creature (if the GM allows it), here are a few ideas on how to customize your stats for your special abilities (1 page optional). 


Also check out our modern-space-western theme game system Firewinds of the Suns